Computer Security: Password Managers

This is the second post in a multi-part series on computer security essentials. I am not a computer security expert but there’s some basic computer security essentials that a surprising number of people don’t understand. The aim of this series is to raise awareness of these. I will be covering password vaults, two factor authentication, devices and local encryption.

As mentioned in my last post on passwords, it’s important to use a different password for every service you use and to have long and cryptic randomly generated passwords.

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Computer Security: Passwords

This is the first post in a multi-part series on computer security essentials. I am not a computer security expert but there’s some basic computer security essentials that a surprising number of people don’t understand. The aim of this series is to raise awareness of these. I will be covering password vaults, two factor authentication, devices and local encryption.

Let’s start with the basics of passwords with a quiz.

Which passport do you think is more secure? What do your passwords look more like?

a) Tr0ub4dor&3
b) correct-horse-battery-staple

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Make sure your end-to-end tests align with your company’s strategy

I recently embarked on writing some new automated end-to-end tests for an existing product that has been around for some time but has never had e2e automated tests written for it.

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Feature Toggles for Automated e2e Tests

Feature toggles aren’t just for production code. Feature toggles are also a powerful technique to change the behaviour of your automated end-to-end tests without changing code.

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Should you close old bugs?

Do you actively close bugs because they reach a certain age?

One of the (many) things I love about Automattic is the attention that is given to bug triage. Bug triage is the habit of continually grooming our bug lists to ensure they are constantly relevant, updated and reflective of the current state of our products. A benefit of this is that an up-to-date and prioritized bug list translates directly into a backlog of maintenance work items for a product development team.

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Minesweepers Anonymous

Once upon a time there lived a couple who loved playing massively multiplayer online role-playing video games with each other (World of Warcraft or Destiny or something). The thing about these games is that they’re a bit like exercise/fitness where you need to keep playing them to keep your score high, and if you don’t you play them (or exercise) enough your score (or fitness) starts dropping which makes it much less fun overall.

So playing these games all went well for the couple, for a while.

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